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Domri Rade
Domri Rade 1RedGreen (3)
Legendary Planeswalker — Domri (3)

+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.

−2: Target creature you control fights another target creature.

−7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

Ravnica Remastered (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Modern Masters 2017 Edition (Mythic Rare)
Secret Lair Drop (Mythic Rare)
Domri, Chaos Bringer
Domri, Chaos Bringer 2RedGreen (4)
Legendary Planeswalker — Domri (5)

+1: Add Red or Green. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.)

−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

−8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."

Ravnica Allegiance Mythic Edition (Mythic Rare)
Other Versions
Ravnica Allegiance (Mythic Rare)
Domri, City Smasher
Domri, City Smasher 4RedGreen (6)
Legendary Planeswalker — Domri (4)

+2: Creatures you control get +1/+1 and gain haste until end of turn.

−3: Domri, City Smasher deals 3 damage to any target.

−8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.

Ravnica Allegiance (Mythic Rare)
Domri's Nodorog
Domri's Nodorog 3RedGreen (5)
Creature — Beast (5/2)

Trample

When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.

Ravnica Allegiance (Rare)
Doom Whisperer
Doom Whisperer 3BlackBlack (5)
Creature — Nightmare Demon (6/6)

Flying, trample

Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Doomgape
Doomgape 4Black or GreenBlack or GreenBlack or Green (7)
Creature — Elemental (10/10)

Trample

At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.

Duel Decks: Izzet vs. Golgari (Rare)
Other Versions
Eventide (Rare)
Doomskar Warrior
Doomskar Warrior 2GreenGreen (4)
Creature — Human Warrior (4/3)

Backup 1

Trample

Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

March of the Machine (Rare)
Doors of Durin
Doors of Durin 3RedGreen (5)
Legendary Artifact

Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.

The Lord of the Rings: Tales of Middle Earth (Rare)
Dr. Madison Li
Dr. Madison Li BlueRedWhite (3)
Legendary Creature — Human Scientist (2/3)

Whenever you cast an artifact spell, you get Energy (an energy counter).

Tap, Pay Energy: Target creature gets +1/+0 and gains trample and haste until end of turn.

Tap, Pay EnergyEnergyEnergy: Draw a card.

Tap, Pay EnergyEnergyEnergyEnergyEnergy: Return target artifact card from your graveyard to the battlefield tapped.

Magic The Gathering—Fallout (Mythic Rare)
Dragon Fangs
Dragon Fangs 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has trample.

When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.

Scourge (Common)
Dragon Throne of Tarkir
Dragon Throne of Tarkir 4 (4)
Legendary Artifact — Equipment

Equipped creature has defender and "2, Tap: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."

Equip 3

Khans of Tarkir (Rare)
Dragon Tyrant
Dragon Tyrant 8RedRed (10)
Creature — Dragon (6/6)

Flying, trample

Double strike (This creature deals both first-strike and regular combat damage.)

At the beginning of your upkeep, sacrifice Dragon Tyrant unless you pay RedRedRedRed.

Red: Dragon Tyrant gets +1/+0 until end of turn.

Scourge (Rare)
Dragonborn Champion
Dragonborn Champion 2RedGreen (4)
Creature — Dragon Warrior (5/3)

Trample

Whenever a source you control deals 5 or more damage to a player, draw a card.

Adventures in the Forgotten Realms Commander (Rare)
Dragonloft Idol
Dragonloft Idol 4 (4)
Artifact Creature — Gargoyle (3/3)

As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.

Jumpstart (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Iconic Masters (Uncommon)
Dragonlord Atarka
Dragonlord Atarka 5RedGreen (7)
Legendary Creature — Elder Dragon (8/8)

Flying, trample

When Dragonlord Atarka enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.

Dragons of Tarkir (Mythic Rare)
Dragonsoul Knight
Dragonsoul Knight 2Red (3)
Creature — Human Knight (2/2)

First strike

WhiteBlueBlackRedGreen: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

Modern Masters 2015 Edition (Common)
Other Versions
Conflux (Uncommon)
Drakewing Krasis
Drakewing Krasis 1GreenBlue (3)
Creature — Lizard Drake (3/1)

Flying, trample

Gatecrash (Common)
Dread Slag
Dread Slag 3BlackRed (5)
Creature — Horror (9/9)

Trample

Dread Slag gets -4/-4 for each card in your hand.

Dissension (Rare)
Mosswood Dreadknight (Dread Whispers)
Mosswood Dreadknight (Dread Whispers) 1Black (2)
Sorcery — Adventure

You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Dreadhorde Arcanist
Dreadhorde Arcanist 1Red (2)
Creature — Zombie Wizard (1/3)

Trample

Whenever Dreadhorde Arcanist attacks, you may cast target instant or sorcery card with mana value less than or equal to Dreadhorde Arcanist's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Time Spiral Remastered (Bonus)
Other Versions
War of the Spark (Rare)
Dreadhorde Twins
Dreadhorde Twins 3Red (4)
Creature — Zombie Jackal Warrior (2/2)

When Dreadhorde Twins enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Zombie tokens you control have trample.

War of the Spark (Uncommon)
Dreadmaw's Ire
Dreadmaw's Ire Red (1)
Instant

Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

The Lost Caverns of Ixalan (Uncommon)
Driven // Despair (Driven)
Driven // Despair (Driven) 1Green (2)
Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Drizzt Do'Urden
Drizzt Do'Urden 3GreenWhite (5)
Legendary Creature — Elf Ranger (3/3)

Double strike

When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.

Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.

Adventures in the Forgotten Realms (Rare)
Dronepack Kindred
Dronepack Kindred (0)
Creature — Eldrazi Werewolf (5/7)

Trample

1: Dronepack Kindred gets +1/+0 until end of turn.

Eldritch Moon (Common)
Drover Grizzly
Drover Grizzly 2Green (3)
Creature — Bear Mount (4/2)

Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.

Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Common)
Duskdale Wurm
Duskdale Wurm 5GreenGreen (7)
Creature — Wurm (7/7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Iconic Masters (Common)
Other Versions
Eventide (Uncommon)
Magic 2011 (Uncommon)
Magic 2013 (Uncommon)
Duskshell Crawler
Duskshell Crawler 1Green (2)
Creature — Insect (0/3)

When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature.

Each creature you control with a +1/+1 counter on it has trample.

Ravnica Clue Edition (Common)
Other Versions
Modern Horizons 2 (Common)
Jumpstart 2022 (Common)
Dwarven Berserker
Dwarven Berserker 1Red (2)
Creature — Dwarf Berserker (1/1)

Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.

Weatherlight (Common)
Dwarven Hammer
Dwarven Hammer 2Red (3)
Artifact — Equipment

When Dwarven Hammer enters the battlefield, you may pay 2. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it.

Equipped creature gets +3/+0 and has trample.

Equip 3

Commander Masters (Common)
Other Versions
Kaldheim (Uncommon)
Earthen Goo
Earthen Goo 2Red (3)
Creature — Ooze (2/2)

Trample

Cumulative upkeep Red or Green (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Earthen Goo gets +1/+1 for each age counter on it.

Coldsnap (Uncommon)
Earthquake Dragon
Earthquake Dragon 14Green (15)
Creature — Elemental Dragon (10/10)

This spell costs Variable Colorless less to cast, where X is the total mana value of Dragons you control.

Flying, trample

2Green, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Earthshaker Dreadmaw
Earthshaker Dreadmaw 4GreenGreen (6)
Creature — Dinosaur (6/6)

Trample

When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control.

The Lost Caverns of Ixalan (Uncommon)
Earthshaker Giant
Earthshaker Giant 4GreenGreen (6)
Creature — Giant Druid (6/6)

Trample

When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.

Game Night 2019 (Mythic Rare)
Earthshaking Si
Earthshaking Si 5Green (6)
Creature — Beast (5/5)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Eater of Days
Eater of Days 4 (4)
Artifact Creature — Leviathan (9/8)

Flying, trample

When Eater of Days enters the battlefield, you skip your next two turns.

Darksteel (Rare)
Eater of Virtue
Eater of Virtue 1 (1)
Legendary Artifact — Equipment

Whenever equipped creature dies, exile it.

Equipped creature gets +2/+0.

As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Equip 1

Kamigawa: Neon Dynasty (Rare)
Ebon Praetor
Ebon Praetor 4BlackBlack (6)
Creature — Avatar Praetor (5/5)

First strike, trample

At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.

Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate only during your upkeep and only once each turn.

Masters Edition II (Rare)
Other Versions
Fallen Empires (Rare)
Ebony Rhino
Ebony Rhino 7 (7)
Artifact Creature — Rhino (4/5)

Trample

Masters Edition IV (Common)
Other Versions
Homelands (Common)
Elder Gargaroth
Elder Gargaroth 3GreenGreen (5)
Creature — Beast (6/6)

Vigilance, reach, trample

Whenever Elder Gargaroth attacks or blocks, choose one —

• Create a 3/3 green Beast creature token.

• You gain 3 life.

• Draw a card.

Core Set 2021 (Mythic Rare)
Elder Land Wurm
Elder Land Wurm 4WhiteWhiteWhite (7)
Creature — Dragon Wurm (5/5)

Defender, trample

When Elder Land Wurm blocks, it loses defender.

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Rare)
Legends (Rare)
Elderscale Wurm
Elderscale Wurm 4GreenGreenGreen (7)
Creature — Wurm (7/7)

Trample

When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7.

As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.

Magic 2013 (Mythic Rare)
Elderwood Scion
Elderwood Scion 3GreenWhite (5)
Creature — Elemental (4/4)

Trample, lifelink

Spells you cast that target Elderwood Scion cost 2 less to cast.

Spells your opponents cast that target Elderwood Scion cost 2 more to cast.

Commander 2018 (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Planechase Anthology (Rare)
Eldrazi Conscription
Eldrazi Conscription 8 (8)
Tribal Enchantment — Eldrazi Aura

Enchant creature

Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

Ultimate Masters (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Eldrazi Devastator
Eldrazi Devastator 8 (8)
Creature — Eldrazi (8/9)

Trample

Battle for Zendikar (Common)
Electrostatic Infantry
Electrostatic Infantry 1Red (2)
Creature — Dwarf Wizard (1/2)

Trample

Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry.

Dominaria United (Uncommon)
Elegant Entourage
Elegant Entourage 3Green (4)
Creature — Elf Druid (4/4)

Alliance — Whenever another creature enters the battlefield under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn.

Streets of New Capenna (Uncommon)
Elemental
Elemental (0)
Creature — Elemental (7/7)

Trample

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Duel Decks: Elves vs. Goblins (Common)
Elemental Appeal
Elemental Appeal RedRedRedRed (4)
Sorcery

Kicker 5 (You may pay an additional 5 as you cast this spell.)

Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.

Zendikar (Rare)
Elfhame Wurm
Elfhame Wurm 4Green (5)
Creature — Wurm (5/4)

Vigilance, trample

Dominaria United (Common)
Ellywick Tumblestrum
Ellywick Tumblestrum 2GreenGreen (4)
Legendary Planeswalker — Ellywick (4)

+1: Venture into the dungeon. (Enter the first room or advance to the next room.)

−2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order.

−7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."

Adventures in the Forgotten Realms (Mythic Rare)
Elturel Survivors
Elturel Survivors 3Red (4)
Creature — Tiefling Peasant (0/4)

Trample, myriad

As long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.

Commander Legends: Battle for Baldur's Gate (Rare)
Elvish Herder
Elvish Herder Green (1)
Creature — Elf (1/1)

Green: Target creature gains trample until end of turn.

Urza's Saga (Common)
Embercleave
Embercleave 4RedRed (6)
Legendary Artifact — Equipment

Flash

This spell costs 1 less to cast for each attacking creature you control.

When Embercleave enters the battlefield, attach it to target creature you control.

Equipped creature gets +1/+1 and has double strike and trample.

Equip 3

Throne of Eldraine (Mythic Rare)
Embermaw Hellion
Embermaw Hellion 3RedRed (5)
Creature — Hellion (4/5)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Magic Origins (Rare)
Emberwilde Caliph
Emberwilde Caliph 2BlueRed (4)
Creature — Djinn (4/4)

Flying, trample

Emberwilde Caliph attacks each combat if able.

Whenever Emberwilde Caliph deals damage, you lose that much life.

Mirage (Rare)
Embodiment of Fury
Embodiment of Fury 3Red (4)
Creature — Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Oath of the Gatewatch (Uncommon)
Emerald Dragon
Emerald Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Flying, trample

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Empyreal Voyager
Empyreal Voyager 1GreenBlue (3)
Creature — Vedalken Scout (2/3)

Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many Energy (energy counters).

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Emrakul, the Promised End
Emrakul, the Promised End 13 (13)
Legendary Creature — Eldrazi (13/13)

This spell costs 1 less to cast for each card type among cards in your graveyard.

When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.

Flying, trample, protection from instants

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Endless Wurm
Endless Wurm 3GreenGreen (5)
Creature — Wurm (9/9)

Trample

At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.

Urza's Saga (Rare)
End-Raze Forerunners
End-Raze Forerunners 5GreenGreenGreen (8)
Creature — Boar (7/7)

Vigilance, trample, haste

When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.

Game Night: Free-For-All (Rare)
Other Versions
Ravnica Allegiance (Rare)
Kaldheim Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Engineered Might
Engineered Might 3GreenWhite (5)
Sorcery

Choose one —

• Target creature gets +5/+5 and gains trample until end of turn.

• Creatures you control get +2/+2 and gain vigilance until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Enlarge
Enlarge 3GreenGreen (5)
Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Jumpstart 2022 (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Iconic Masters (Uncommon)
Jumpstart (Uncommon)
Double Masters (Uncommon)
Enraged Giant
Enraged Giant 5Red (6)
Creature — Giant (4/4)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Trample, haste

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Enraged Huorn
Enraged Huorn 4Green (5)
Creature — Treefolk (4/5)

Trample

When Enraged Huorn enters the battlefield, the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Enthusiastic Study
Enthusiastic Study 2Red (3)
Instant

Target creature gets +3/+1 and gains trample until end of turn.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Éowyn, Shieldmaiden
Éowyn, Shieldmaiden 2BlueRedWhite (5)
Legendary Creature — Human Knight (5/4)

First strike

At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card.

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Epic Proportions
Epic Proportions 4GreenGreen (6)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +5/+5 and has trample.

Arena Base Set (Rare)
Other Versions
Lorwyn (Rare)
Commander 2018 (Rare)
Equestrian Skill
Equestrian Skill 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

As long as enchanted creature is a Human, it has trample.

Shadows over Innistrad (Common)
Erratic Cyclops
Erratic Cyclops 3Red (4)
Creature — Cyclops Shaman (0/8)

Trample

Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's mana value.

Commander 2021 (Rare)
Other Versions
Guilds of Ravnica (Rare)
Erstwhile Trooper
Erstwhile Trooper 1BlackGreen (3)
Creature — Zombie Soldier (2/2)

Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate only once each turn.

Guilds of Ravnica (Common)
Escaped Shapeshifter
Escaped Shapeshifter 3BlueBlue (5)
Creature — Shapeshifter (3/4)

As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.

Tempest (Rare)
Etali, Primal Conqueror
Etali, Primal Conqueror 5RedRed (7)
Legendary Creature — Elder Dinosaur (7/7)

Trample

When Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.

9Phyrexian Green: Transform Etali. Activate only as a sorcery.

March of the Machine (Rare)
Etali, Primal Sickness
Etali, Primal Sickness (0)
Legendary Creature — Phyrexian Elder Dinosaur (11/11)

Trample, indestructible

Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.)

March of the Machine (Rare)
Etali's Favor
Etali's Favor 2Red (3)
Enchantment — Aura

Enchant creature you control

When Etali's Favor enters the battlefield, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Enchanted creature gets +1/+1 and has trample.

The Lost Caverns of Ixalan (Common)
Ethereal Elk
Ethereal Elk 3GreenGreen (5)
Creature — Elk Spirit (3/3)

Trample

When Ethereal Elk enters the battlefield, you may search your library and/or graveyard for a card named Vivien, Nature's Avenger, reveal it, and put it into your hand. If you search your library this way, shuffle.

Core Set 2020 (Rare)
Everglove Courier
Everglove Courier 2Green (3)
Creature — Elf (2/1)

You may choose not to untap Everglove Courier during your untap step.

2Green, Tap: Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped.

Onslaught (Uncommon)
Evolved Spinoderm
Evolved Spinoderm 2GreenGreen (4)
Creature — Phyrexian Beast (5/5)

Evolved Spinoderm enters the battlefield with four oil counters on it.

Evolved Spinoderm has trample as long as it has two or fewer oil counters on it. Otherwise, it has hexproof.

At the beginning of your upkeep, remove an oil counter from Evolved Spinoderm. Then if it has no oil counters on it, sacrifice it.

Phyrexia: All Will Be One (Rare)
Excavation Mole
Excavation Mole 2Green (3)
Creature — Mole (3/3)

Trample

When Excavation Mole enters the battlefield, mill three cards.

Ikoria: Lair of Behemoths (Common)
Decadent Dragon (Expensive Taste)
Decadent Dragon (Expensive Taste) 2Black (3)
Instant — Adventure

Exile the top two cards of target opponent's library face down. You may look at and play those cards for as long as they remain exiled.

Wilds of Eldraine (Rare)
Experiment Twelve
Experiment Twelve 3Green (4)
Creature — Elf Lizard Warrior (4/4)

Trample

Whenever Experiment Twelve or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power.

Disguise 4Green (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor Commander (Rare)
Exuberant Fuseling
Exuberant Fuseling Red (1)
Creature — Phyrexian Goblin Warrior (0/1)

Trample

Exuberant Fuseling gets +1/+0 for each oil counter on it.

When Exuberant Fuseling enters the battlefield and whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Exuberant Fuseling.

Phyrexia: All Will Be One (Uncommon)
Ezuri, Renegade Leader
Ezuri, Renegade Leader 1GreenGreen (3)
Legendary Creature — Elf Warrior (2/2)

Green: Regenerate another target Elf.

2GreenGreenGreen: Elf creatures you control get +3/+3 and gain trample until end of turn.

Duel Decks: Elves vs. Inventors (Mythic Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2014 (Rare)
Commander Anthology (Rare)
Ezuri's Brigade
Ezuri's Brigade 2GreenGreen (4)
Creature — Elf Warrior (4/4)

Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.

Scars of Mirrodin (Rare)
Falco Spara, Pactweaver
Falco Spara, Pactweaver 1GreenWhiteBlue (4)
Legendary Creature — Bird Demon (3/3)

Flying, trample

Falco Spara, Pactweaver enters the battlefield with a shield counter on it.

You may look at the top card of your library any time.

You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs.

Streets of New Capenna (Mythic Rare)
Fanatic of Xenagos
Fanatic of Xenagos 1RedGreen (3)
Creature — Centaur Warrior (3/3)

Trample

Tribute 1 (As this creature enters the battlefield, an opponent of your choice may put a +1/+1 counter on it.)

When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.

Born of the Gods (Uncommon)
Fanatical Fever
Fanatical Fever 2GreenGreen (4)
Instant

Target creature gets +3/+0 and gains trample until end of turn.

Ice Age (Uncommon)
Fanatical Strength
Fanatical Strength 1Green (2)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

Murders at Karlov Manor (Common)
Fangren Hunter
Fangren Hunter 3GreenGreen (5)
Creature — Beast (4/4)

Trample

Mirrodin (Common)
Fangren Pathcutter
Fangren Pathcutter 4GreenGreen (6)
Creature — Beast (4/6)

Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn.

Fifth Dawn (Uncommon)
Fat Ass
Fat Ass 4Green (5)
Creature — Donkey Shaman (2/3{1/2})

Fat Ass gets +2/+2 and has trample as long as you're eating. (Gum isn't food. We checked.)

Unhinged (Common)
Fatal Frenzy
Fatal Frenzy 2Red (3)
Instant

Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.

Planar Chaos (Rare)
Faultgrinder
Faultgrinder 6Red (7)
Creature — Elemental (4/4)

Trample

When Faultgrinder enters the battlefield, destroy target land.

Evoke 4Red (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Magic: The Gathering-Commander (Common)
Other Versions
Lorwyn (Common)
Faunsbane Troll
Faunsbane Troll 2BlackGreen (4)
Creature — Troll (4/4)

When Faunsbane Troll enters the battlefield, create a Monster Role token attached to it. (Enchanted creature gets +1/+1 and has trample.)

1, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery.

Wilds of Eldraine (Rare)
Feasting Troll King
Feasting Troll King 2GreenGreenGreenGreen (6)
Creature — Troll Noble (7/6)

Vigilance, trample

When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate only during your turn.

Throne of Eldraine (Rare)
Feral Deceiver
Feral Deceiver 3Green (4)
Creature — Spirit (3/2)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)
Feral Ridgewolf
Feral Ridgewolf 2Red (3)
Creature — Wolf (1/2)

Trample

1Red: Feral Ridgewolf gets +2/+0 until end of turn.

Innistrad (Common)
Ferocious Tigorilla
Ferocious Tigorilla 3Red (4)
Creature — Cat Ape (4/3)

Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)

Ikoria: Lair of Behemoths (Common)
Ferocious Werefox
Ferocious Werefox 3Green (4)
Creature — Elf Fox Warrior (4/3)

Trample

Wilds of Eldraine (Common)
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